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<h1>CPVRTPFXParser Class Reference</h1>PFX parser.  
<a href="#_details">More...</a>
<p>
<code>#include &lt;<a class="el" href="PVRTPFXParser_8h-source.html">PVRTPFXParser.h</a>&gt;</code>
<p>
Collaboration diagram for CPVRTPFXParser:<p><center><img src="classCPVRTPFXParser__coll__graph.png" border="0" usemap="#CPVRTPFXParser__coll__map" alt="Collaboration graph"></center>
<map name="CPVRTPFXParser__coll__map">
<area href="structSPVRTPFXParserTexture.html" shape="rect" coords="7,204,183,231" alt="">
<area href="structSPVRTPFXParserEffect.html" shape="rect" coords="207,204,372,231" alt="">
<area href="structSPVRTPFXParserSemantic.html" shape="rect" coords="80,97,267,124" alt="">
<area href="structSPVRTSemanticDefaultData.html" shape="rect" coords="76,7,271,33" alt="">
<area href="structSPVRTPFXParserEffectTexture.html" shape="rect" coords="291,97,502,124" alt="">
<area href="structSPVRTPFXParserShader.html" shape="rect" coords="396,204,570,231" alt="">
<area href="structSPVRTPFXRenderPass.html" shape="rect" coords="594,204,759,231" alt="">
<area href="structPVRTVec3.html" shape="rect" coords="632,97,720,124" alt="">
<area href="structPVRTVECTOR3f.html" shape="rect" coords="616,7,736,33" alt="">
<area href="structSPVRTPFXParserHeader.html" shape="rect" coords="783,204,956,231" alt="">
</map>
<center><font size="2">[<a href="graph_legend.html">legend</a>]</font></center><a href="classCPVRTPFXParser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#a0">CPVRTPFXParser</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#a1">~CPVRTPFXParser</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="PVRTError_8h.html#a5">EPVRTError</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#a2">ParseFromMemory</a> (const char *const pszScript, <a class="el" href="classCPVRTString.html">CPVRTString</a> *const pReturnError)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="PVRTError_8h.html#a5">EPVRTError</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#a3">ParseFromFile</a> (const char *const pszFileName, <a class="el" href="classCPVRTString.html">CPVRTString</a> *const pReturnError)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#a4">SetViewportSize</a> (unsigned int uiWidth, unsigned int uiHeight)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="classCPVRTString.html">CPVRTString</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#a5">DebugDump</a> () const </td></tr>

<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserHeader.html">SPVRTPFXParserHeader</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o0">m_sHeader</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserTexture.html">SPVRTPFXParserTexture</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o1">m_psTexture</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o2">m_nNumTextures</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o3">m_nMaxTextures</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserShader.html">SPVRTPFXParserShader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o4">m_psFragmentShader</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o5">m_nNumFragShaders</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o6">m_nMaxFragShaders</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserShader.html">SPVRTPFXParserShader</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o7">m_psVertexShader</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o8">m_nNumVertShaders</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o9">m_nMaxVertShaders</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXParserEffect.html">SPVRTPFXParserEffect</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o10">m_psEffect</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o11">m_nNumEffects</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o12">m_nMaxEffects</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="structSPVRTPFXRenderPass.html">SPVRTPFXRenderPass</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o13">m_psRenderPasses</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o14">m_nNumRenderPasses</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o15">m_nMaxRenders</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o16">m_uiViewportWidth</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="classCPVRTPFXParser.html#o17">m_uiViewportHeight</a></td></tr>

</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
PFX parser. 
<p>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="a0" doxytag="CPVRTPFXParser::CPVRTPFXParser" ></a><p>
<br><br><h3>CPVRTPFXParser</h3><br><div>
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          <td class="md" nowrap valign="top"> CPVRTPFXParser::CPVRTPFXParser </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    <td>
      &nbsp;
    </td>
    <td>

<p>
<dl compact><dt><b>Description:</b></dt><dd>Sets initial values. </dd></dl>
    </td>
  </tr>
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<a class="anchor" name="a1" doxytag="CPVRTPFXParser::~CPVRTPFXParser" ></a><p>
<br><br><h3>~CPVRTPFXParser</h3><br><div>
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          <td class="md" nowrap valign="top"> CPVRTPFXParser::~<a class="el" href="classCPVRTPFXParser.html">CPVRTPFXParser</a> </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

      </table>
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      &nbsp;
    </td>
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<p>
<dl compact><dt><b>Description:</b></dt><dd>Frees memory used. </dd></dl>
    </td>
  </tr>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="a5" doxytag="CPVRTPFXParser::DebugDump" ></a><p>
<br><br><h3>DebugDump</h3><br><div>
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          <td class="md" nowrap valign="top"> <a class="el" href="classCPVRTString.html">CPVRTString</a> CPVRTPFXParser::DebugDump </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const</td>
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<dl compact><dt><b>Returns:</b></dt><dd>string A string containing debug information for the user to handle </dd></dl>
<dl compact><dt><b>Description:</b></dt><dd>Debug output. </dd></dl>
    </td>
  </tr>
</table>
<a class="anchor" name="a3" doxytag="CPVRTPFXParser::ParseFromFile" ></a><p>
<br><br><h3>ParseFromFile</h3><br><div>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> <a class="el" href="PVRTError_8h.html#a5">EPVRTError</a> CPVRTPFXParser::ParseFromFile </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const char *const&nbsp;</td>
          <td class="mdname" nowrap> <em>pszFileName</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classCPVRTString.html">CPVRTString</a> *const&nbsp;</td>
          <td class="mdname" nowrap> <em>pReturnError</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

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      &nbsp;
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<p>
<dl compact><dt><b>Inputs:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>pszFileName</em>&nbsp;</td><td>PFX file name </td></tr>
  </table>
</dl>
<dl compact><dt><b>Outputs:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>pReturnError</em>&nbsp;</td><td>error string </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>EPVRTError PVR_SUCCESS for success parsing file PVR_FAIL if file doesn't exist or is invalid </dd></dl>
<dl compact><dt><b>Description:</b></dt><dd>Reads the PFX file and calls the parser. </dd></dl>
    </td>
  </tr>
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<a class="anchor" name="a2" doxytag="CPVRTPFXParser::ParseFromMemory" ></a><p>
<br><br><h3>ParseFromMemory</h3><br><div>
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          <td class="md" nowrap valign="top"> <a class="el" href="PVRTError_8h.html#a5">EPVRTError</a> CPVRTPFXParser::ParseFromMemory </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const char *const&nbsp;</td>
          <td class="mdname" nowrap> <em>pszScript</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="classCPVRTString.html">CPVRTString</a> *const&nbsp;</td>
          <td class="mdname" nowrap> <em>pReturnError</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

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      &nbsp;
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<dl compact><dt><b>Inputs:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>pszScript</em>&nbsp;</td><td>PFX script </td></tr>
  </table>
</dl>
<dl compact><dt><b>Outputs:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>pReturnError</em>&nbsp;</td><td>error string </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>EPVRTError PVR_SUCCESS for success parsing file PVR_FAIL if file doesn't exist or is invalid </dd></dl>
<dl compact><dt><b>Description:</b></dt><dd>Parses a PFX script from memory. </dd></dl>
    </td>
  </tr>
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<a class="anchor" name="a4" doxytag="CPVRTPFXParser::SetViewportSize" ></a><p>
<br><br><h3>SetViewportSize</h3><br><div>
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          <td class="md" nowrap valign="top"> bool CPVRTPFXParser::SetViewportSize </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">unsigned int&nbsp;</td>
          <td class="mdname" nowrap> <em>uiWidth</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>unsigned int&nbsp;</td>
          <td class="mdname" nowrap> <em>uiHeight</em></td>
        </tr>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

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      &nbsp;
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<dl compact><dt><b>Inputs:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>uiWidth</em>&nbsp;</td><td>New viewport width </td></tr>
    <tr><td valign=top><em>uiHeight</em>&nbsp;</td><td>New viewport height </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>bool True on success </dd></dl>
<dl compact><dt><b>Description:</b></dt><dd>Allows the current viewport size to be set. This value is used for calculating relative texture resolutions </dd></dl>
    </td>
  </tr>
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<hr><h2>Member Data Documentation</h2>
<a class="anchor" name="o12" doxytag="CPVRTPFXParser::m_nMaxEffects" ></a><p>
<br><br><h3>m_nMaxEffects</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o12">CPVRTPFXParser::m_nMaxEffects</a>
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<a class="anchor" name="o6" doxytag="CPVRTPFXParser::m_nMaxFragShaders" ></a><p>
<br><br><h3>m_nMaxFragShaders</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o6">CPVRTPFXParser::m_nMaxFragShaders</a>
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<a class="anchor" name="o15" doxytag="CPVRTPFXParser::m_nMaxRenders" ></a><p>
<br><br><h3>m_nMaxRenders</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o15">CPVRTPFXParser::m_nMaxRenders</a>
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<a class="anchor" name="o3" doxytag="CPVRTPFXParser::m_nMaxTextures" ></a><p>
<br><br><h3>m_nMaxTextures</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o3">CPVRTPFXParser::m_nMaxTextures</a>
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    <td>
      &nbsp;
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<p>
    </td>
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<a class="anchor" name="o9" doxytag="CPVRTPFXParser::m_nMaxVertShaders" ></a><p>
<br><br><h3>m_nMaxVertShaders</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o9">CPVRTPFXParser::m_nMaxVertShaders</a>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
    </td>
  </tr>
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<a class="anchor" name="o11" doxytag="CPVRTPFXParser::m_nNumEffects" ></a><p>
<br><br><h3>m_nNumEffects</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o11">CPVRTPFXParser::m_nNumEffects</a>
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      &nbsp;
    </td>
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<p>
    </td>
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<a class="anchor" name="o5" doxytag="CPVRTPFXParser::m_nNumFragShaders" ></a><p>
<br><br><h3>m_nNumFragShaders</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o5">CPVRTPFXParser::m_nNumFragShaders</a>
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    </td>
  </tr>
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<a class="anchor" name="o14" doxytag="CPVRTPFXParser::m_nNumRenderPasses" ></a><p>
<br><br><h3>m_nNumRenderPasses</h3><br><div>
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    <td class="mdRow">
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o14">CPVRTPFXParser::m_nNumRenderPasses</a>
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    </td>
  </tr>
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<a class="anchor" name="o2" doxytag="CPVRTPFXParser::m_nNumTextures" ></a><p>
<br><br><h3>m_nNumTextures</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o2">CPVRTPFXParser::m_nNumTextures</a>
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    </td>
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<a class="anchor" name="o8" doxytag="CPVRTPFXParser::m_nNumVertShaders" ></a><p>
<br><br><h3>m_nNumVertShaders</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o8">CPVRTPFXParser::m_nNumVertShaders</a>
      </table>
    </td>
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<a class="anchor" name="o10" doxytag="CPVRTPFXParser::m_psEffect" ></a><p>
<br><br><h3>m_psEffect</h3><br><div>
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          <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserEffect.html">SPVRTPFXParserEffect</a>* <a class="el" href="classCPVRTPFXParser.html#o10">CPVRTPFXParser::m_psEffect</a>
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<a class="anchor" name="o4" doxytag="CPVRTPFXParser::m_psFragmentShader" ></a><p>
<br><br><h3>m_psFragmentShader</h3><br><div>
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          <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserShader.html">SPVRTPFXParserShader</a>* <a class="el" href="classCPVRTPFXParser.html#o4">CPVRTPFXParser::m_psFragmentShader</a>
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    </td>
  </tr>
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<a class="anchor" name="o13" doxytag="CPVRTPFXParser::m_psRenderPasses" ></a><p>
<br><br><h3>m_psRenderPasses</h3><br><div>
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    <td class="mdRow">
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          <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXRenderPass.html">SPVRTPFXRenderPass</a>* <a class="el" href="classCPVRTPFXParser.html#o13">CPVRTPFXParser::m_psRenderPasses</a>
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    </td>
  </tr>
</table>
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    <td>
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<p>
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<a class="anchor" name="o1" doxytag="CPVRTPFXParser::m_psTexture" ></a><p>
<br><br><h3>m_psTexture</h3><br><div>
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    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserTexture.html">SPVRTPFXParserTexture</a>* <a class="el" href="classCPVRTPFXParser.html#o1">CPVRTPFXParser::m_psTexture</a>
      </table>
    </td>
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<p>
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<a class="anchor" name="o7" doxytag="CPVRTPFXParser::m_psVertexShader" ></a><p>
<br><br><h3>m_psVertexShader</h3><br><div>
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    <td class="mdRow">
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          <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserShader.html">SPVRTPFXParserShader</a>* <a class="el" href="classCPVRTPFXParser.html#o7">CPVRTPFXParser::m_psVertexShader</a>
      </table>
    </td>
  </tr>
</table>
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<p>
    </td>
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<a class="anchor" name="o0" doxytag="CPVRTPFXParser::m_sHeader" ></a><p>
<br><br><h3>m_sHeader</h3><br><div>
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          <td class="md" nowrap valign="top"> <a class="el" href="structSPVRTPFXParserHeader.html">SPVRTPFXParserHeader</a> <a class="el" href="classCPVRTPFXParser.html#o0">CPVRTPFXParser::m_sHeader</a>
      </table>
    </td>
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      &nbsp;
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<p>
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</table>
<a class="anchor" name="o17" doxytag="CPVRTPFXParser::m_uiViewportHeight" ></a><p>
<br><br><h3>m_uiViewportHeight</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o17">CPVRTPFXParser::m_uiViewportHeight</a>
      </table>
    </td>
  </tr>
</table>
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    <td>
      &nbsp;
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<p>
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<a class="anchor" name="o16" doxytag="CPVRTPFXParser::m_uiViewportWidth" ></a><p>
<br><br><h3>m_uiViewportWidth</h3><br><div>
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          <td class="md" nowrap valign="top"> unsigned int <a class="el" href="classCPVRTPFXParser.html#o16">CPVRTPFXParser::m_uiViewportWidth</a>
      </table>
    </td>
  </tr>
</table>
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    <td>
      &nbsp;
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<p>
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</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="PVRTPFXParser_8h-source.html">PVRTPFXParser.h</a></ul>
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